Hi, my name is Patrick.

I'm a Product Designer focused on crafting delightful digital experiences with intuitive functionality.

My
background in human computer interaction.

Resume

Select projects below. Happy viewing :)

Display Content Management

WEB / Content management / UX

I built a content management system that simplifies creating and configuring channels with staffing data, making it easy to set up and manage information displays.

Read More

Display Design System

Design System / Product Design

I designed a flexible system for information displays, using reusable components and continuous feedback to create clear, consistent, and efficient solutions for industrial environments.

Read More

Fetch

Mobile / PRODUCT DESIGN

Socially distanced pet adoption comes online to matchmake these wonderful pets with happy homes. A mobile app that allows adopters and shelters to create profiles for adoption.

Read More

Be Heart Smart

EDUCATIONal / game DESIGN / art

An educational game designed to teach heart health through making healthy life choices to reduce blood pressure and cholesterol buildup to avoid the dangers of an unhealthy heart.

Read More

Other Works

Human Journey to Mars

VR / ux / product management / released

Designed an immersive HTC Vive game set in a Mars colony circa 2084. This experience guides players through the entire journey, from the SLS launch to the exploration of the 50-person Mars colony. Proudly showcased to space industry luminaries, including Buzz Aldrin and NASA's Head of Space Exploration, William Gerstenmaier, during their visit to the Envision Center.

Watch Demo

Fall Safety VR

TRAINING / VR / UX / interaction Design

OSHA certified VR training for fall and excavation safety, designed as an interactive simulation of jobsite risks and a learning module narrated by Purdue's Professor of Construction Management.

View Project

Hangar of the Future: AR Landing Gear Training

AR / ux / interaction DESIGN / released

Collaborated with Purdue Aviation Technologies and Professor Tim Ropp to design an interactive application aimed at instructing students in the maintenance of small aircraft landing gear. This program provides a secure and controlled learning environment, deploying as both a web-based and augmented-reality training simulation

Watch Demo

Greenspace: Collisional Cascade

mobile VR / ux / product DESIGN

Developed in collaboration with Annette Brown and Dr. Kathleen Howell, Greenspace is an orbital dynamics visualization. This interactive experience is playable as a Google Cardboard game and was showcased at the Indiana Black Expo in 2016.

Watch Demo